package com.soulgame.notification;

public class NotifyInfo {

	/**点击后启动的类，如果不需要启动可以不设置**/
	private Class<?> openClass;
	/**通知标题**/
	private String title = "";
	/**通知内容**/
	private String text = "";
	/**通知图标资源id**/
	private int iconId = 0;
	/**延迟多少天执行**/
	private int delayDay = 0;
	/**延迟多少小时执行**/
	private int delayHour = 0;
	/**延迟多少分钟执行**/
	private int delayMinute = 0;
	/**延迟多少秒执行**/
	private int delaySecond = 0;

	public Class<?> getOpenClass() {
		return openClass;
	}

	public void setOpenClass(Class<?> openClass) {
		this.openClass = openClass;
	}

	public String getTitle() {
		return title;
	}

	public void setTitle(String title) {
		this.title = title;
	}

	public String getText() {
		return text;
	}

	public void setText(String text) {
		this.text = text;
	}

	public int getIconId() {
		return iconId;
	}

	public void setIconId(int iconId) {
		this.iconId = iconId;
	}

	public int getDelayDay() {
		return delayDay;
	}

	public void setDelayDay(int delayDay) {
		this.delayDay = delayDay;
	}

	public int getDelayHour() {
		return delayHour;
	}

	public void setDelayHour(int delayHour) {
		this.delayHour = delayHour;
	}

	public int getDelayMinute() {
		return delayMinute;
	}

	public void setDelayMinute(int delayMinute) {
		this.delayMinute = delayMinute;
	}

	public int getDelaySecond() {
		return delaySecond;
	}

	public void setDelaySecond(int delaySecond) {
		this.delaySecond = delaySecond;
	}
	

}
